Fire Elemental

Fire Elemental

General information

Description: An unstable energy entity made of pure energy. Upon being destroyed, the unstable energy inside it is released to shock its enemy.

Class: Offense

Class Description: Offensive units can decrease their targets’ armor percentage. This effect doesn’t stack.

Faction: Conflux

Race: Fiend

Members: x4

Rank: SR

Starts:

Unit Soul: Fire Elemental

Short description: Burns. Field-wide explosion

Position : Provides Burns, Blows up the whole field, Enhances when killing enemies

Basic stats

Base HP: 1682.0

Base ATK: 195.0

Unit Upgrade: Unit EXP Upgrade cost per Level

Grade
Green 97.5 4.5 1261.5
Blue 195.0 9.0 2523.0
Blue +1 292.5 13.5 3784.5
Blue +2 409.5 18.9 5298.3
Purple 526.5 24.3 6812.1
Purple +1 643.5 29.7 8325.9
Purple +2 780.0 36.0 10092.0
Purple +3 916.5 42.3 11858.1
Orange 1053.0 48.6 13624.2
Orange +1 1209.0 55.8 15642.6
Orange +2 1365.0 63.0 17661.0
Orange +3 1521.0 70.2 19679.4
Orange +4 1677.0 77.4 21697.8
Orange +5 1911.0 88.2 24725.4
Red 2223.0 102.6 28762.2
Stars Extra ATK ATK Speed Extra DEF Extra HP
2x 23.4 0.53 2.39 201.84
3x 27.3 0.55 2.98 235.48
4x 31.2 0.58 3.57 269.12
5x 35.1 0.6 4.16 302.76
6x 39.0 0.63 4.75 336.4

Equipment

I Equipment Basic stat 1 Basic stat 2
Core of Fire Core of Fire ATK DEF
Boiling Shield Boiling Shield HP DEF
Beholder of Sapphire Beholder of Sapphire ATK DEF
Navy Blue Sharp Claw Navy Blue Sharp Claw HP DEF

Exclusive

Name: Fire Energy

Is Open: -

Item to Rank Up: Fire Energy Token

Skin: Fire Energy Special Skin

Combination Info

Skills

Ultimate Skill: Heavenly Fire

Description: The Fire Elemental unit deals damage to 1 hostile unit, and "Burns" it for 15s.

Regular Skill 1 : null

Description:

Regular Skill 2 : Elemental Force

Description: When Fire Elemental unit is on the battlefield, it increases magic resistance of fire spells for all friendly units by % and reduces magic resistance of fire spells for all enemy units by %. When Fire Elemental is on the battlefield, reduces enemy hero’s Mana regeneration by .

Regular Skill 3 : Fire Energy Conductor

Description: Fire Elemental restores % Max HP for each hostile unit it kills and increases its ATK by %. Works throughout the entire battle, up to 3 stacks.

Faction Special Skill I : Elemental Affinity

Description: Conflux units are proficient at arcane Conflux magic, and increase heroes’ magic resistance by %

Faction Special Skill II : Elemental Conflict

Description: Conflux units are proficient at dealing Conflux damage. When fighting against non-Conflux units, their damage is increased by %

Relevance

Roster Connection

  • Conflux (Conflux Roster)
  • Offensive (Offensive Unit Roster)
  • SR (SR)

Hero Bonus

Talent

  • Attack
  • HP
  • Attack Speed
  • Unit Dodge

Talent Enhance: Offensive Talent Potion

Awaking

Energy Elemental

Awaking Details

Is it possible right now? YES

Awaking Name: Energy Elemental

Awaking Description: The energy condenses into a form that never withers away, with cold auras gathering around. Absorbs all nature power to become more powerful in combat.

Awaking Tasks

  1. Deploy Fire Elemental and kill 1,000 dwarves in the Dwarven Treasury in a single battle. (Sweep does not count towards the mission.)

  2. In the Guild Adventure Underground, occupy City 1 time.

  3. Collect 100 Energy Elemental souls in the Underground: 17-2 and 17-4 levels.

  4. Deploy Fire Elemental and win 1 Duel of Champions battle.

Awaken Skills

1st Skill (or 2nd): Blazing Skyfire

Description: <Heavenly Fire> Skill damage increased to 200% of the previous skill’s damage

2nd Skill (or 1st): Running Fire

Description: <Heavenly Fire>Deals damage to two random hostile units

3rd Skill (or 4th): Elemental Injection

Description: <Elemental Force>Increases 50% ATK and 10% life drain for two random Offensive units for 10s when the friendly hero casts a fire spell

4th Skill (or 3rd): Elemental Frenzy

Description: <Elemental Force>Has a 30% chance to unleash <Heavenly Fire> on 1 random hostile unit when the friendly hero casts a fire spell

5th Skill (or 6th): Curse of Raging Flame

Description: <Fire Energy Conductor>Bonuses double. Stacks remain the same

6th Skill (or 5th): Harmony of Flames

Description: <Fire Energy Conductor>Its effect works additionally on friendly units within a certain range

Technical info

runart: 1

summon: 1

defshow: 1.0

Rush: 1

Speedattack: 120

Attack Show: 1.0

Attack Area: 80

Attack Range: 300

Attack Speed Show: 1.0

Defense Show: 1.0

Score: 794

HP Show: 1

disrdcvol: 40

Dead Type: 1

s: 2

label1: 11

speedmove: 100

posclass: 1

talk1: No one can break my lance!

talk2: Only the dead stand before me!

talk3: I stand fast for my home and my country!

Updated: